Digital Citizenship
ED 505
Digital Citizenship through Integrating Technology in Education
Teachers are using more technology in
their teaching practice and should not assume that students know how to use technology
responsibly because they know how to use technology. Teachers should provide
active direction to students. According to Roblyer & Doering (2012),
Material that has no innate structure such as simulations and problem-solving
software, integration strategies is very structured, providing a step-by-step
sequence of learning activities matched to specific performance objectives.”
(p.40)
Schools should prepare students for a
digital world, help students understand that digital technology makes them
better citizens of the world. According to Roblyer & Doering (2012), “The
history of educational technology teaches us the importance of the “Why use
technology?” question. Also, two current conditions in education and society
make it essential that teachers and schools are able to state a clear and
compelling case for using technology in education. Both these conditions relate
to the expense of using technology.” (p. 23)
Visit the website below on information
about Digital Citizenship
Students interact with music, movies,
software, and other digital content every day. Do they understand the rules
that dictate the ethical use of these digital files, and do they understand why
these issues are relevant? According to Roblyer & Doering (2012), “Games
may be inappropriate for children if they are not designed with a respectful
outlook. For instance, games that call for violence or combat require careful
screening, not only to avoid students’ modeling this behavior, but also because
girls often perceive the attraction of these activities differently than boys
do. In addition, games may present females and various ethnic and cultural
groups in stereotypical roles.” (p. 96)
Digital Citizenship for Hypermedia and Multimedia
Multimedia means multiple media that
can be graphics, photographs, sound, motion video, animation, and text items.
Hypermedia refers to linked media information can be gathered from around the
world through hypertext links.
Often teachers require the use of authoring programs
such as, website-creation programs, the Adobe Creative Suite or Microsoft
Expressions Studio, storybook, and videos. These programs make learning both
real and important for students this allows them to have a choice in their
learning plans. At all cost students
should protect their reputation by self-reflecting before they reveal
themselves when using hypermedia and multimedia because nothing is private.
Anything student’s said or do can be copied, pasted, and sent to gazillions of
people without their permission.
At all cost, students must learn how to protect
their data through: Virus protection software, Firewalls, backups, password-protecting,
not sharing, changing, different passwords for different interactions. Teachers
and students should work hard to protect hardware and network security,
protecting personal security, identity theft, phishing, online stalking. Teachers
and students should work hard to protect school security: hackers, viruses, and
protecting community security: terrorist threats.
Summing it all up, by embracing technology and
encouraging students to explore its various forms, teachers also have a responsibility
to teach students to use technology in a responsible manner. Also not taking for granted that students know how to use technology
responsibly because they know how to use technology.
Follow me on Twitter:
<blockquote class="twitter-tweet"><p>ReferencesDigital Citizenship is gaining force not only in the United States but around the world. <a href="https://twitter.com/search/%23ED505UWARAY">#ED505UWARAY</a></p>— Mary Ann Turner (@LadyturMary) <a href="https://twitter.com/LadyturMary/status/344476587988774912">June 11, 2013</a></blockquote>
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
More Resources:
Useful Resources for Web literacy www.WebSmartkids.com/computers.htm Provides many options form safety to reporting illegal activities.
http://www.ncpc.org/topics/by-audience/parents Provides explanations for parents teaching internet literacy to their kids.
http://www.icslowell.com/ParentResources.htm Tips for parents and advice to be pro-active while kids are online
www.digitalcitizenship.net/Provides educators and parents examples of web practices and responsibilities.
References
Digital Education Revolution>>NSW. http://www.digitalcitizenship.nsw.edu.au
Powered by Google Sites, https://sites.google.com/site/bhsdigicitizenship
Roblyer, M.D. & Doering, A.H. (2012). Integrating educational technology into teaching 6th edition. Columbus, Ohio: Merrill Prentice Hall.
Slimple K12 power by InfoSource, Inc .http://www.simplek12.com/ps21
What a great post! What type of technology did you use to make that video? I loved it! I agree with you on the fact that teachers should not just assume that students know what they are doing with technology. I also agree with you, when you talked about protecting the students not matter the cost. I know that I have just assumed my students would know what to do, and I have assumed that I would know what to do, when neither of us truly understood. I think if all teachers and administrators were aware of digital citizenship, and knew how important it really was, then they would be able to pass this information along to the students. I also think parents should learn about digital citizenship, and share it with their children at home. In education money always seems to be an issue. However; when it comes to protecting our students there should be no price on that.
ReplyDelete